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Thread Statistics | Show CCP posts - 4 post(s) |

Markus Reese
Deep Core Mining Inc. Caldari State
760
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Posted - 2015.11.26 23:47:19 -
[1] - Quote
I think it is a good start. I should post in a new features and idea, but other thoughts to add potentially. Mostly cause while the changes help, it will not resolve the n+1 issue.
- Is lock range increasing? As a logi pilot, an increase in lock time in exchange for lock range I feel would make for some interesting fits. That said, sebus for range, but I think the new range usage on these will be lost in short lock ranges.
- Brought it up in stream, but can we in the future look at a subcap version of a triage modules? So get the resist, local rep and a range bonus for the module but then lose ability to receive reps? Still move is the difference
- If we get above, can we get a logi battleship for the large reps? Then we can have T2 cruisers be medium reps.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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Markus Reese
Deep Core Mining Inc. Caldari State
760
|
Posted - 2015.11.27 05:25:27 -
[2] - Quote
Arrendis wrote:I'd just like to go on-record as saying that CCP Fozzie & team have exceeded my expectations on this one. Having played with the fitting of ships and working out a quick breakdown of how things will be working on Sisi, I can safely say that I love these changes. This is going to make everything more fun.
Seconded this. Not only will it help balance Logi and make it more skill requiring, it actually makes it far more fun!
For example: I was on sisi today testing, doing the good ol CA1, rr neutrals. No longer is it suddenly a person is .5km out of range and poof, everything is off. There is a buffer to say "turn your ass around and get back" as you watch the reps start to fall off. Makes it quite exciting actually and more involved for both parties. Very much feeling like a win all around.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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Markus Reese
Deep Core Mining Inc. Caldari State
760
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Posted - 2015.11.27 07:08:49 -
[3] - Quote
Tethys Luxor wrote:It's very difficult to judge how these changes are going to change the meta. Logi V is a now an even more powerful skill.
Is it possible to add a small adjustment to T2 logi drone requirements ? It's on the very bottom of skill queues. The multiplicand is relatively high and all drone size are getting the T2 with lvl 5 only.
How is Logi V going to be even more powerful? The range bonus? Right now Logi V does more with so many required logi V fits to get that extra rep. The range bonus is fairly good, but at the ranges they operate, not sure if make or break fighting, well, not before crunching numbers. All I can say is being a logi is more fun and what CCP said about wasted reps will be true. Staggered cycles are going to be more important, woot.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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